Invisible item frames command3/28/2024 ![]() Bleeding Blade (Down + Back Punch) now deals bonus damage & causes knockdown reaction when hitting an opponent's Kameo. ![]() Added ability to configure the following Fighter & Kameo specific mechanics under “Practice Settings” Ashrah - Heaven / Hell Mode Debuffs Geras - Countdown Charges General Shao - Axe & Dark Energy Johnny Cage - Hype & Wowing Out Kenshi - Sento & Spirit Havik - Link Active Nitara - Blood Sacrifice Raiden - Electric Charge Sindel - Inspire Active Tanya - Royal Guidance Quan Chi - Zones Tremor - Variation Khameleon - Disguise.Damage text in Practice mode when hitting an opponent with an air-only attack will now display AIR instead of UNBLOCKABLE.Fixed rare situation where the opponent losing to time out while performing an armored move could cause an incorrect animation.Fixed end of round slow motion happening on certain attacks when there could be more opponents left to fight in the encounter.Relic & Talisman Buy & Sell prices are now affected by Level & Rarity.Krowns can now be rewarded for defeating Major Enemies.Konsumables with Stat Bonuses are now rewarded in more areas.Removed negative passive bonuses from some Relics.Increased Fighter & Kameo Mastery XP & item rewards from Encounters in the Gateway Mesa.Significantly increased Fighter & Kameo Mastery XP base rewards per Encounter, which is no longer no longer repeatable and are no longer subject to diminishing returns if the opponent is a lower level.Added in-game HUD indicators displaying Modifiers active during a match.Added in-game HUD indicators showing Invasion Character Level & Elemental Types for the player & their opponent.Fixed an online issue that caused framerate to drop when the opponent continuously pauses during the match.Adjusted Match found sound when looking for a Kombat League match.Fixed online rollback issue with characters’ visuals changing when blocking certain brutalities starting attacks while at low health.Fixed rare issue where health could be slightly visually incorrect for a few frames after losing a round during some Fatal Blow cinematics.Fixed rare issue where UI & Announcer timing could be mismatched at round start in online matches.Added Krossplay support (PC, Xbox Series X/S, & PlayStation 5 versions) to Ranked Kombat League & Kasual Versus matchmaking.Added Krossplay support (PC, Xbox Series X/S, & PlayStation 5 versions) to Private Versus Matches.Added Social Menu where players can add others to their WB Friend List & manage their WB Friend Account.Players can now manually link a game profile to a WB Friends Account.Using a Breaker while a Kameo Summon is being performed will now always put the Kameo on cooldown.Fixed rare issue near arena corners that could result in excessively long delay before a turnaround occurs.Fixed issue with Up Block vulnerability persisting after knockdown if some wakeup attacks were performed.Added Kameo Form sound option to Accessibility Extra Audio Feedback Settings.Match Timer now resumes immediately if a Fatal Blow misses or is blocked.Fixed issue with cloth physics becoming active on frozen opponents during the in-game Fatal Blow attacks.Fixed visual issues with several projectiles after being reflected.Fixed several visual issues with brutalities.Added UMK3 skins for Scorpion, Reptile, & Smoke and MK3 Skin for Sub-Zero.Added Janet Cage Kameo Character (Available March 2024).Improvements to Screen Reader functionality.Move list corrections & Localization fixes.Size from 100GB to 140GB to account for current and future Kombat Pack content.PC STEAM & EPIC GAMES STORE System requirement changes Reduced the recharge rate of Low Grenade Toss to match High Grenade Toss.Slightly increased the cooldown & slightly reduced the recharge rate of Buzz Saw when held.The Eagley cooldown after Eagley assists during Shove is now 2 seconds (up from 0.5 seconds)Ĭharacter Specific Adjustments - Kameo Fighters.The Eagley cooldown after blocking Ground-Air Offensive & Beautiful Bird Bullet is now the same as when they hit or miss (3 seconds).Slightly increased the combo damage multiplier on Force Multiplier. ![]()
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